Consumable

Teddy Bear

Revives one fainted teammate upon use (cannot be used on the purchaser themselves).

Teddy Bear is a one-time revival consumable in Animal Hospital (Anomaly), documented in the Supplies Shop's item catalog as reviving one fainted teammate — it cannot be used to revive the purchaser themselves, so it's strictly a team-support item rather than personal insurance. Pricing has a documented discrepancy across wiki pages: the item's own entry lists $1,010 and notes a rework from a previous $1,000, while the Supplies Shop's catalog and general shop mechanics page both still list it at $1,000 with a Shift 6 availability window the wiki itself marks as uncertain. Either way, it only becomes purchasable once the Supplies Shop opens after Shift 3.

Effect & Details

Revives one fainted teammate upon use (cannot be used on the purchaser themselves).

Price: $1010 (previously $1000 before a rework)

Source note: Not a medicine/tool/food item like the rest of this file — it's a one-time revival consumable, so 'category' uses a new value 'consumable' rather than forcing it into the existing three categories. Available once the Supplies Shop opens. Originally excluded from anomalies.json (Item Infobox, not a character/enemy/event) per team-lead direction, now added here instead.

Tips & Strategy

  • Buy it as team insurance, not personal insurance — it can't revive the player who purchases it.
  • At roughly $1,000-$1,010 depending on source, it's one of the pricier Supplies Shop items, so weigh it against how often your group actually has teammates faint.
  • It only becomes available once the Supplies Shop opens after Shift 3, so it's not an option in the earliest shifts.
  • The Supplies Shop rotates three random items per shift for a 3-minute window, and each item can only be bought once per shift — so Teddy Bear won't always be on offer even once the shop is open.
  • If Teddy Bear isn't in the current rotation, a reroll costs 6 Robux, though there's no guarantee it'll come up on the next roll.
  • Its Shift 6 availability window is flagged as uncertain by the wiki's own sourcing, so don't be surprised if you see (or don't see) it slightly earlier.

FAQ

Can I use Teddy Bear to revive myself?
No — it can only revive a fainted teammate, not the player who bought it.
How much does Teddy Bear cost?
Sources disagree: the item's own page lists $1,010 after a documented rework from $1,000, while the Supplies Shop catalog still shows $1,000.
When does Teddy Bear become available?
Only after the Supplies Shop opens, which happens after Shift 3; its wiki-documented Shift 6 availability window is marked uncertain.
Is Teddy Bear guaranteed to be in the shop every shift?
No — the Supplies Shop rotates three random items per shift, so Teddy Bear has to come up in that rotation (or be found via a 6 Robux reroll) to be purchasable.

Sources

Some reference data adapted from community wiki sources under CC BY-SA; text on this page is independently written.